As expected, this year’s Solstice of Heroes will once again see Destiny 2 players taking broken armor and upgrading it, through various challenges and tasks, over the course of the event. The armor gets an impressive visual upgrade as each quality level is reached, but unlike last year, the armor will still be viable once Shadowkeep launches, as it will be the first set of gear to utilize the new Armor 2.0 mechanics.
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An issue that emerged during last year’s Solstice of Heroes was that the neon infused masterwork armor from the event was quickly made obsolete once the Forsaken expansion arrived. After listening to player feedback, Bungie is avoiding this issue by implementing the Armor 2.0 mechanics, and this implementation will extend to other armor sets as well. More specifically, once Shadowkeep launches, any full Legendary Sets players earn will have an Armor 2.0 version unlocked and waiting to be picked up at the Gunsmith in the Tower.
The biggest change made by this new armor system is that gear pieces will have additional stats that players can manage. In addition to Mobility, Resilience, and Recovery, armor will also come with Intellect, Discipline, and Strength, which have not been seen since the first Destiny game. The system will also feature more mods that players can insert, allowing them to truly customize their characters and power up their gear even further. The system’s ultimate purpose is to both allow players to customize something that fits their playstyle and to avoid forcing players to decide between style versus functionality.
Destiny 2 is available now for PC, PlayStation 4, and Xbox One.
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Source: Bungie